Cabot House Enhanced Quests Featured in Sim Settlements Video

We just watched episode 6 of the latest YouTube series by kinggath, the creator of the highly acclaimed Sim Settlements Fallout 4 mod, and were delighted to see our new Cabot House Enhanced Quests mod was featured in his video.

This was a nice surprise, since this is our first Fallout 4 quest enhancement published on NexusMods. We also didn’t have any communications with kinggath or anyone in the Sim Settlements team prior to this inspiring video endorsement.

We’re writing this article to express our gratitude to kinggath and the Sim Settlements team for showcasing our Fallout 4 modding work. Additionally, this is a great opportunity to briefly discuss our plans related to the Sims Settlement open Fallout 4 modding framework.

Over the last 3 weeks, we created and tested a new Mod Organizer profile focused on establishing a stable Sim Settlements Conqueror centered Fallout 4 load order. We’ve also created some fun new fan fiction for this new conqueror character to expand our YouTube gaming adventures. Our conqueror video series is also the catalyst for new ideas to integrate our current and future mods with the Sim Settlements framework. We look forward to the video debut of our new conqueror character, and to test and eventually publish Fallout 4 mods that integrate with Sim Settlements.

Cabot House Enhanced Quests: New Videos

Watch our most recent videos about Xoren Games – Cabot House Enhanced Quests. This is our first Fallout 4 quest enhancement published on NexusMods.

We have two new mod videos on our Xoren Games YouTube channel:

Teaser (no Story Spoilers)
Target Audience
* Never played the Cabot House questline
* Prefer to avoid any spoilers
Extended Trailer (Story Spoilers)
Target Audience
* Already completed the Cabot House questline
* Want to know more about the enhancements added by our new mod
* Don’t care about spoilers

If you want to inspire us to create more videos like this, remember to press the like buttons and subscribe to our YouTube channel.

About Our Cabot House Enhanced Quests Mod

After a decade of creating our own small personal mods for Bethesda single player RPG games, going back to Elder Scrolls IV – Oblivion, we finally published our first quest enhancement on NexusMods.

Why now? Well recently, we replayed the Cabot House questline and were not satisfied with the outcome as usual. Thanks to the renewed motivation to improve the Cabot family story, and publish our first Fallout 4 mod, we got it done.

We hope you enjoy the results of this initial release. We plan to release updates to this mod in the near future with more fun and exciting features. Our goal is to continue improving adventures in Fallout 4 for the Cabot House questline and beyond.

NexusMods Page
Xoren Games - Cabot House Enhanced Quests - Mod Title

You can download this mod for free at NexusMods. Remember to endorse Xoren Games – Cabot House Enhanced Quests on NexusMods if you like it, and provide some feedback in the Posts (Comments) section.

Thanks for your interest in our mods!

For information about the other amazing mods used to create our videos and screenshots, check out Sabrina’s Fallout 4 Active Mod List.

Fallout 4 – Sabrina’s Epic Tale – Episode 13 – The Immortality Serum – Extended Trailer

After successfully hunting down an institute courser, Sabrina was offered a special job by Edward Deegan which required advanced combat skills. With K1-98, the synth girl she rescued from Greenetech Genetics, new on her squad and needing an opportunity to train her and the team as a whole, Sabrina accepted the job. Coincidentally, before taking the job, she was informed of intense conflict near the Parsons State Insane Asylum by one of her militia patrols. As the General of the expanding Commonwealth Militia, formerly known as The Minutemen faction, Sabrina was intrigued to discover her new job was directly related to the unusual activity at Parsons, and immediately went to investigate. This quest led to discovering several pre-war human survivors, ranging in ages from 200 to over 400 years old. However, instead of reaching advanced ages via cryogenic suspension as Sabrina and Nate did, these intriguing individuals had done so with an immortality serum.

What will Sabrina do with this discovery? Will this serum aid in the inevitable clash against The Institute to rescue her son Shaun? Tune in to see how this new opportunity affects Sabrina’s fate.

If you want to see Sabrina’s active mod list, you can use this link.

We hope you enjoy Sabrina’s story.

Cheers!

Fallout 4 – Sabrina’s Epic Tale – Episode 12 – Finding the Institute

Now that Sabrina is allied with Kellogg, she has confirmed that her son Shaun is in the Institute, the secretive organization responsible for the creation of synthetic humans. According to the scientist Kellogg interrogated, Virgil, extracting a Courser’s chip implant is the best way to infiltrate the Institute enabling the use of their teleportation technology. Sabrina already has a teleportation device, but it requires having visited a location to enable return trips. Since the Institute’s location is still a mystery and not even Kellogg can access it directly, it’s time to hunt for a Courser.

Based on the intel she obtained from Kellogg and the recording of Virgil’s interrogation, Coursers are elite synthetic humans designed for combat, so getting the chip implant will be a good challenge for Sabrina and her team.

Remember to like and subscribe if you want to see more of Sabrina’s Fallout 4 role playing adventures in our highly customized world with over 180 of our favorite mods.

If you want to see Sabrina’s active mod list, you can use this link. We use Mod Organizer 2.2.2 with different mod profiles for each of our characters in Fallout 4 for better customization, since some of the mods are male or female specific, and others are better suited for heroic or villain type main characters.

We hope you enjoy Sabrina’s story!

Fallout 4 – Sabrina’s Epic Tale – Episode 11 – Reunions

Sabrina and Nate continue searching for their son Shaun and will soon find an unexpected ally.

Join us for some Fallout 4 role playing fun in our highly customized world with over 180 of our favorite mods. If you want to see Sabrina’s active mod list, you can use this link. We use Mod Organizer 2.2.2 with different mod profiles for each of our characters in Fallout 4 for better customization, since some of the mods are male or female specific, and others are better suited for heroic or villain type main characters.

We hope you enjoy Sabrina’s story. 

Cheers!

Sabrina’s Epic Tale Trailer 1.1 – A Fallout 4 Story

We just updated Sabrina’s first trailer. Watch her epic quests to conquer the perilous post-apocalyptic wasteland in Fallout 4.

Join us for some Fallout 4 role playing fun in our highly customized world with over 180 of our favorite mods.

Role Playing Character Details

Sabrina was formerly an agent working for a pre-war covert government task force posing as a scientist to investigate Vault-Tec’s activity in the Boston area. Her advanced combat training and espionage skills make her a significant threat to any group that opposes her goals.

We decided to use the Start Me Up mod to begin Sabrina’s journey at the entrance of Vault 81. Her goal, to gain entrance to the vault and establish a safe base of operations.

Release Information

Due to music copyright restrictions, we produced two version of this video. One for YouTube/Twitch and second version for Instagram/Facebook. The only difference between the both versions is the music. You have may already watched the video on our home page, since we update it with our most recent video frequently.

We hope you enjoy the videos!

YouTube Release

Instagram Release

Why I love Fallout 4

Original essay by Xoren 2017-08-22

I started playing games over 20 years ago, and have many fond memories of classic role-playing games. However, I also fully embrace technological advances in game development. I believe if you look at Fallout 4 from a truly honest non-biased standpoint, it is by far a much more complex and carefully crafted interactive entertainment experience than Fallout 1, 2, 3 or New Vegas, and has much higher replay value than the older games if you accept the fact that this game was created with the intent of making it easy to modify as well as the amazing mods that are now available for it.

The main reason I’m writing this article is that I truly love Fallout 4, and believe it has been unfairly attacked by many fans of the earlier games in the series, in what seems to me a biased point of view which doesn’t consider important facts about each of these games.

I love the technological advances in Fallout 4’s game development, admire the great voice acting and mature story, the crafting system, settlement building, the Pip-boy mobile application live second screen interface, traveling in a verti-bird while shooting a mini-gun, seeing the Institute for the first time, and the great combat in either first or third person perspectives. However, this is just scratching the surface of what Fallout 4 has to offer. With single click installation of modifications on all the major platforms now, Fallout 4 can also be extended indefinitely without any modding knowledge.

After 5 full playthroughs (including all DLC) totaling well over 500 hours, and learning how to create my own Fallout 4 modifications, this game continues to amaze me with new story elements or locations I hadn’t noticed before. Actually, on my steam account I have logged over 2,000 hours of Fallout 4 running on my PC, so the 500 hours is just a low estimate because Steam doesn’t distinguish between playing and modding games. This is with a full-time job completely unrelated to gaming; currently, I write business software.

The amount of entertainment value in Fallout 4 has inspired me to begin a personal journey of learning the craft of modern story driven open world RPG development, as well as writing this article. I have a long way to go and bills to pay, so game development is just a hobby for now. But if you asked me what I would do if I won the lottery, my answer wouldn’t be to go on vacation or buy a new car, I would immediately quit my 9 to 5 office job and go full time into game development. One of the main inspirations for this new and challenging hobby of mine is Fallout 4.

Some longtime fans claim that Fallout 1 and 2 are the best games in the series, but to me unlike the older games, Fallout 4 is more like a true diamond in the rough in some ways, while also being highly polished to near perfection in others. Fallout 4 is truly what you make of it. It’s a game that requires an open and creative mind to fully enjoy. The best part about Fallout 4 is that, even without modifications, it allows you to express your creativity with practically no limitations thanks to its great crafting and settlement building systems. The main factors that limit Fallout 4 are your own imagination, resourcefulness, and modding skills (which are only needed if you want maximum control of the game). Keeping in mind that it’s relatively easy for you to customize your Fallout 4 experience in almost any way you can image with just a few mouse clicks (or button presses) now, or if you are more advanced with the free Creation Kit provided by Bethesda you can just create your own modifications to fully customize your Fallout 4 experience.

For all of these reasons, I personally rank Fallout 4 as tied in first place with The Witcher 3 as the best mature RPGs ever created in the entire history of gaming. This conclusion does require that I judge Fallout 4 and The Witcher 3 for the sum of their parts in their current brilliantly polished state on August 2017.

As a game consumer with over 100 games in my Steam account, and hundreds of games across all the major consoles from the Atari 2600 to the PS4 and Xbox One, Fallout 4 is the number one game in my collection in terms of replay value, with the highest value of gameplay hours per US dollar.

If you believe that Fallout 1, 2 or any of the other games in the series are better than Fallout 4, I totally respect that. But if you love RPGs in general and you haven’t played Fallout 4 yet, I honestly believe you’re missing out on a masterpiece. Placing Fallout 4 in the masterpiece category is a conclusion I came to after replaying both The Witcher 3 and Fallout 4 with all DLC again recently. Fallout 4 can definitely be improved upon, but if you are open to modding it can become perfectly suited to your desired play style with a little effort. Bethesda gave us a fully interactive playground and the tools for us to make it our own. I’ll never forget the feeling of experiencing the Fallout 4 world through the eyes of my distinct and fascinating sole survivor primary game characters across multiple playthroughs.